20 juli 2016

Projects

Programming Projects ( most updated / significant )

 

Other Projects ( programming / non-programming )

 

Papers

Unity Destruction – Slicing Paper ( In this paper I show my research on Unity fracturing and real-time slicing )

AI Paper ( In this paper I explain the AI implementation inside my own custom game engine )

Geometry Shader Paper ( this is a paper I wrote to complement my Planet Painter, see above )

 

Youtube videos

Watch all my Youtube videos and showcases here