4-player Co-op Brawler: Go Go Poncho!
The game is out on Steam! Download here (€3.99): Steampage
Check out the reveal trailer here:
My work
I was the lead programmer of this project, I was working together with 1 other programmer.
I made sure we did our job and stayed in contact with the artists.
Keeping the game bug-free and making sure and nothing would break when new assets were added was on my list of responsibilities.
I tackled the Game- and Party manager ( both about 1500 lines in C# ) as well as the whole menu implementation.
Keke ( programmer #2 ) perfected the handling of the characters in game and also the AI system in Quick play.
As a bonus I made the challenge mode.
The game has been released as a free version with 2 levels and 1 character and without the challenge mode. The full version will have all the ( now 8 ) levels , 4 characters plus the challenge mode.
Some Code-snippits:
Check out our work in progress on our blog!
Check out some of the art
About the game
GoGoPoncho is a local multiplayer party game, full of Mexican goodness!
The concept is based on Crash Bandicoots’ mini game Crash Bash.
You take on the role of one of our 4 characters and wrestle to the death in one of our
awesome levels.
There is also a challenge mode to really test your skills.
Behind the Game:
We built this game in about 5 months, with 5 team members:
2 programmers and 3 artists.
I made sure everything in the game was communicated correctly between artists and programmers.
I also did the voice acting for one of the characters