Go Go Poncho!

4-player Co-op Brawler: Go Go Poncho!

The game is out on Steam! Download here (€3.99): Steampage


Check out the reveal trailer here:


My work

I was the lead programmer of this project, I was working together with 1 other programmer.
I made sure we did our job and stayed in contact with the artists.

Keeping the game bug-free and making sure and nothing would break when new assets were added was on my list of responsibilities.
I tackled the Game- and Party manager ( both about 1500 lines in C# ) as well as the whole menu implementation.

Keke ( programmer #2 ) perfected the handling of the characters in game and also the AI system in Quick play.
As a bonus I made the challenge mode.

The game has been released as a free version with 2 levels and 1 character and without the challenge mode. The full version will have all the ( now 8 ) levels , 4 characters plus the challenge mode.


Some Code-snippits:

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Check out our work in progress on our blog!

Check out some of the art



About the game

GoGoPoncho is a local multiplayer party game, full of Mexican goodness!
The concept is based on Crash Bandicoots’ mini game Crash Bash.

You take on the role of one of our 4 characters and wrestle to the death in one of our
awesome levels.
There is also a challenge mode to really test your skills.

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Behind the Game:

We built this game in about 5 months, with 5 team members:
2 programmers and 3 artists.

I made sure everything in the game was communicated correctly between artists and programmers.

I also did the voice acting for one of the characters